Evermotion has announced Archmaterials vol. 1 – a completely new collection of 20 high quality assets for texturing, specially designed for architectural visualization purposes. Archmaterials collection is the effect of many working hours spent on scanning, optimizing and setting up PBR materials that will look great even on the most demanding close-up shots.
They included SBSAR files of five materials (for Substance Painter or Substance Player) that allow you to achieve many unique variations by tweaking material’s parameters. Each material is also set up already in MAX file for V-Ray rendering.
SBSAR procedural materials with exposed parameters:
Cobble – procedural ground material with cobble, leaves and dirt. Textures: up to 4k resolution. SBSAR file included that lets you control four different groups of parameters: cobble, rocks, moss and tree needles (all of them can have different scale and amount).
Soil – two procedural materials (dry and wet surface), up to 4k resolution. SBSAR files included. You can control 37 parameters of this material – leaves, sticks, tree needles, footprints, etc.