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Scattering photo scanned assets with Forest Pack

Scattering photo scanned assets with Forest Pack

 

Scattering photo scanned assets with Forest Pack

In this tutorial we look at how to use assets created using photo scanning techniques in conjunction with Forest Pack Pro including how to use surfaces, import and use photogrammetry models, and prepare 3D assets from texture atlases.

In the process we’ll demonstrate a complete workflow for creating a woodland scene by layering 10 Forest Pack objects, and look at the key settings used to control each of the scatters.

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